Well it's been quite the week. Finally settled on using mirror / telepathy for the server.
A few issues with the fact that I want the server to be on a different scene than the client but hey if you want it done right you gotta do it the right way.
The pros : Complete control over how the game works and what everything does and a structure I understand. The knowledge that since most of the game systems are server agnostic I can change the server with little effort.
The cons : Development time multiplied x20 since I have to write everything and most of Unet / mirror's conveniences are not available to me.
Anyways here's where we are after week #1 :
Action points work. Player images work. Player names and turns work!
Now to make it look nice and we 're ready to start adding cards and basic game-play!
The exciting part is about to start.
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